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WY industries CT-V portable video hacking device

The "small device" as I have come to call it for short, is a piece that is pulled straight from the artwork of @penguinkstudio who I am a huge fan of. My ultimate goal for this piece was to test how much detail I could model into a hard surface model, instead of breaking it into smaller pieces as I have done in the past. I wanted to test my topologizing skills, and create complex shapes while still maintaining a clean meshflow AND a low poly count. While the 11,000 polys of this model definitely put it on the higher end of the poly count for an asset, the simplification of this model can be easily done and reduced down to almost a quarter of that, but as this is a show piece, I wanted to get a bit more detailed than I would realistically need to for a game ready asset.

Render in a more daylight setting

Render in a more daylight setting

Render in a darker setting, allowing for the glow of the screen to be seen better

Render in a darker setting, allowing for the glow of the screen to be seen better

Turntable in the daylight setting